I'm one of those players who usually avoid survival games, which is perhaps why I took so long to get to We Happy Few. Eventually my gamer instinct whispered in my ear: "You have to play this someday! Apparently it's very similar to Bioshock - not only in terms of its graphic style …". So […]
I'm one of those players who usually avoid survival games, which is perhaps why I took so long to get to We Happy Few.
Eventually my gamer instinct whispered in my ear: "You have to play this someday! Apparently it's very similar to Bioshock - not only in terms of its graphic style …".
So although the survival elements present in this production (especially resource management) can be rather frustrating (certainly not only me), they did not scare me away. They are even quite well thought out, and some of these mechanics differ between playable characters.
I was also not disappointed with the plot. It can be really surprising and artfully written with three original heroes, whose stories are intertwined in a very credible way.
In most cases, the gameplay does not limit the player to a specific way of solving the mission.
Often there are many ways to reach the goal - some of them are quite carefully hidden. You have to know how to punch, but it will not always be the best decision. It is worth using stealth or some other clever solutions to encountered problems from time to time.
It is a pity that the open world becomes repetitive very quickly - especially due to identical NPCs wandering the streets.
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