I'm one of those players who usually avoid survival games, which is perhaps why I took so long to get to We Happy Few. Eventually my gamer instinct whispered in my ear: "You have to play this someday! Apparently it's very similar to Bioshock - not only in terms of its graphic style …". So […]
The first Battlefield released only on consoles turned out to be not only a great shooter, but also introduced an extensive system of destruction of the environment that allowed to blow entire buildings. There have also been some changes in the single-player mode. Rather humorous than serious storyline leaves clear traces of a fairly charismatic heroes in players memory.
As far as the storyline has nothing to feel bad about, some of ideas used by the creators might be controversial. There is no standard checkpoint system. If the player dies, the game is not interrupted. The player is simply respawned near his place of death. Such solutions are great in multiplayer, but not not really in the single-player campaign mode. This makes an impression that a player has hundreds of clones, just waiting to replace him in action. On the other hand, it caused removal of annoying loading screens.
Let's get down to the element that turned out to be the basis for creation a follow-up in the form of a Battlefield: Bad Company 2 and Battlefield 3. Destruction system allows for the demolition of the walls in the buildings, so that any soldier on the battlefield may not feel safe – even behind a cover or a roof - grenade launcher became the best friend of every one of them. It works perfectly in the multiplayer modes because players are generally more brainy than artificial intelligence and can come up with really spectacular movements.
The game was the first to work on the Frostbite engine which copes really well with huge maps and the chaos of the battlefield full of explosions, whistling bullets and vehicles of course. Another really polished feature is the sound. And, I am referring mainly to the soundtrack that is worth listening to, and sound effects that show the highest possible quality.
Battlefield: Bad Company is a 7 out of 10. It might be not the ideal example of FPS game, but thanks to the humorous approach to the story and the power of Frostbite engine the game is worth its price. Each player who seeks thrilling experience and who owns a PS3 or X360 system will surely be satisfied.
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